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Micr
Connecting game discovery, teammate matching, communities, and voice within one social gaming platform.
- Role
- CTO
- Scope
- Product direction, UX, architecture, and infrastructure
- Stage
- Active beta; release stage varies by product surface
- Current focus
- Reliability, recovery, observability, security, and operating cost
From finding a game to finding your people.
A game directory helps players choose what to play. Micr connects that discovery to compatible teammates, communities, and communication. Matchmaking, events, tournaments, and creator experiences need to feel like parts of the same product.
My contribution
As CTO, I lead product decisions alongside the architecture and operations that support them: how experiences connect, where service boundaries belong, and how the system fails and recovers.
- Keep the journey connectedCarry a consistent experience across discovery, matchmaking, communities, and communication.
- Make claims measurableDefine workloads, service objectives, and recovery expectations before making scale claims.
- Make operations visibleConnect observability, deployment, and access controls to product risk.
- Account for the costInclude infrastructure expense and support burden in product decisions.
Available to explore
The public game directory is open to browse. The broader platform remains in beta, with access and readiness varying by feature.